Murfreesboro Escape Rooms is a great escape room in Murfreesboro, Tennessee. Their Blind Pig room is their most popular room, but they do have some other good rooms. Parking is easy. Their facility is clean, and the staff is attentive and friendly.
We played three rooms at Murfreesboro Escape Rooms:
Blind Pig
Mike’s Difficulty Rating: 3 (out of 5)
Their Difficulty Rating: Unlisted
The Blind Pig was beautiful and fun. They found creative ways to make the small room feel more expansive, but the room was too small. I don't usually like reading in an escape room, but I loved that even though The Blind Pig had multiple reading tasks, the reading wasn't too long and didn't feel tedious. There were many clever generation two locks in this room including secret doors, lasers, and physical challenge puzzles. There were many doors to open and almost no boring generation one locked boxes. The hints were clear and helpful, and everything in the room was clued very well. There was good feedback and responsiveness to all the puzzle solves accept for one. That one solve unlocked a door, but we had to find and pull the door open to get it to actually open.
Apartment A
Mike’s Difficulty Rating: 1 (out of 5)
Their Difficulty Rating: Unlisted
Apartment A is a tribute room. It is a memorial to Adam Love, a former employee of Murfreesboro Escape Rooms. The draw of this room is obviously the story, especially for those people who knew Adam Love and his love for board games, movies, and cooking. The room is contained in only one small area, and the room is very linear. It's a great room for beginners who will need help from more experienced players because everyone in the room will be forced to work together on every puzzle. There are great generation two locks with responsive solves that have plenty of feedback.
High Noon
Mike’s Difficulty Rating: 2 (out of 5)
Their Difficulty Rating: Unlisted
High Noon is not like most escape rooms you've played. It's a competitive racing room. It's old western theme, but there's no story at all. The room has two stacks of generation one locks. One stack has red locks, and one has blue locks. The room is full of puzzles that associate to icons next to each lock. Each puzzle has a red version and a blue version. The solutions to the red puzzles and the blue puzzles are slightly different, but the puzzles have the exact some mechanics. Your team can choose to split up and compete against each other, compete against another team, or stay together and only complete one stack of locks. The room is entirely nonlinear, and almost every puzzle has only one step. There's an old rotary phone in the corner, and any player can go to the phone at any time to ask for one of the five allowed hints. We really enjoyed because we like puzzles, and this was purely a puzzle room.
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